Valentin Schmidt, a young physics surveyor, is actually tasked with completing a few reports and collecting data such as the farmers’ current livestock numbers. He arrives in Wolpertshofen by pure chance the day after the crime and is drawn into the investigation. In the process, he gets deeper and deeper into the entanglements of the village community, which make it almost impossible to investigate. What he discovers, however, no one in the village wants to see dragged into the light of day – a circumstance that will be Valentin’s undoing if he is not careful …
In this dialog-based RPG, our players solve the mystery surrounding the Upper Bavarian village of Wolpertshofen with a great deal of intuition in dialogs, clever combination of information, but also by taking firm action. Between the brutal reality of the living conditions of Bavarian peasants in the 19th century and the suspense of a dark criminal case, the task is to track down the culprit – or are there several?
The year is 1866 in Upper Bavaria. The German fratricidal war between Austria and Prussia is over and everyday life has returned to Bavaria … if it weren’t for these young hotheads around the village teacher Loibl with his crazy ideas about the workers’ movement and democracy, which he brought with him from his studies in Munich. Even the tranquil village of Wolpertshofen is no stranger to this nationwide conflict.
But then one morning Lenz Glas lies dead in a puddle, apparently beaten to death after a heated pub fight. At first, the murder seems to be politically motivated – or is there something else behind it?