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Press Kit Prospera

Fact Sheet

Developer:
Active Fungus Studios GmbH, München

Release Date:
Q2 2027

Platform:
PC

Languages: DE/EN

Website | Steam Page

Description

Prospera is a first- & third person citybuilder set in the Victorian era, blending survival, crafting, strategy, management. Rise to an industrial tycoon as you build, manage, and explore your city. Plan production chains, optimize logistics, and ensure prosperity.

mmerse yourself in a first- and third-person city builder set in the grand Victorian era. Build, manage, and explore your city from rags to riches, starting as a humble lumberjack, while eventually becoming a tycoon heralding the industrial revolution. This is not your typical top-down city builder. You are right in the middle of the action. Get your hands dirty, build and shape your city from the ground up, while walking its streets and managing every detail firsthand.

Design complex production chains, optimize logistics, and develop a thriving economy with real goods flow s and living citizens. Feel the excitement as your first steam engine roars to life and your empire grows from a small workshop into vast industrial complexes.

The Prosperity System turns aesthetics into a valuable resource, rewarding thoughtful city design. From early industry to the rise of the railway: Experience the captivating fascination of industrialization. Create your Magnum Opus with all its challenges, setbacks and triumphs.

Game screenshots

Hi-res pictures can be found in the press kit of Toplitz Productions.

Talking Points


You’ll never look at city building the same way.

The godlike view from above is gone. With third person perspective and even more so with first person view the immersion is significantly higher.

From Do-It-Yourself to Automation

While in the beginning you have to do every job yourself, eventually you will be able to delegate it to worker crews or individuals, so you can take care of more important or pressing issues. This culminates in the construction of factories and workshops, which eventually can becombined to large industrial complexes.

Railroad drives progress

Steam machines and steam trains are synonymous with the industrial revolution. As you explore the open world and secure new resources, you have to build transport networks and manage logistics, so you secure continued growth of the city.

Economic simulation without administrative overhead

While you can plan and execute complex production and logistics chains, so your building needs as well as the citizens ever-growing demands are met, Prospera eliminates the dry administrative overhead usually found as spreadsheet-like menus in production strategy games or city builders. Prospera minimizes and simplifies the user interface, by visualizing storagecapacities and using intuitive on-site menus, so you can manage the flow of goods and adjust your production strategies efficiently.

Living citizens

As you walk the streets, you can observe authentic city life, as the citizens live and react to their surroundings dynamically. Their demands, supply with goods and satisfaction influences growthand stability of the city.

The Prosperity System: Aesthetics as a gameplay element

You not only need money, resources and goods to grow and develop your city. Prospera is adding aesthetics into the mix in the form of prosperity. This additional layer of „soft resources“ adds appeal to your city management needs. Cleanliness, green areas and architecture for example drive progress, while vermin and pollution slow it down. You need to strike a balance between the urge to drive progress through industry and the results it might have on the cityscape.

About the game

Immerse yourself in a first- and third-person city builder set in the grand Victorian era. Build, manage, and explore your city from rags to riches, starting as a humble lumberjack, while eventually becoming a tycoon heralding the industrial revolution. This is not your typical top-down city builder. You are right in the middle of the action. Get your hands dirty, build and shape your city from the ground up, while walking its streets and managing every detail firsthand.

Design complex production chains, optimize logistics, and develop a thriving economy with real goods flow s and living citizens. Feel the excitement as your first steam engine roars to life and your empire grows from a small workshop into vast industrial complexes. The Prosperity System turns aesthetics into a valuable resource, rewarding thoughtful city design. From early industry to the rise of the railway: Experience the captivating fascination of industrialization. Create your Magnum Opus with all its challenges, setbacks and triumphs.

 

First- and Third-Person City Building

Don’t just assign plots. Start building your city with your own hands, using tools and blueprints and optimize your infrastructure directly from the viewpoint of your citizens. Walk the streets of your creation, identify and solve problems and make sure that your population’s needs are always fulfilled.

Economic Simulation with Real Flow of Goods

Dive into a deep economic simulation with real flow of goods. Plan and execute complex production chains, optimize storage and manage your logistics through smart strategy and efficient management.

Industrial Revolution & Factory Systems

Experience the spark of the Industrial Revolution, research new technologies and grow your city from a small village into a steam-powered metropolis. Start with a simple factory and watch your business expand. Merge factories, optimize production and create powerful industrial complexes that take your empire to the next level.

Prosperity System: Aesthetics as Gameplay

The unique Prosperity System turns aesthetics into a valuable resource, adding a new layer of depth to your city management. Cleanliness, parks and architecture drive progress, while pollution will slow it down.

Living Citizens & True Simulation

Witness an authentic NPC simulation, as you walk the streets and watch your citizens live, work and react dynamically. Their needs, supply, and satisfaction directly influence the growth and stability of your city.

Logistics & Railway Networks

Build transport networks and master logistics management. From handcarts to railways, scale your economy efficiently and secure the continued growth of your thriving city.

Expansion & Strategic World

Explore an open world, establish outposts and unlock new resources. Continuously adapt your strategy and infrastructure to meet growing and changing demands. Shape, observe, and control your city’s evolution — not just as a spectator, but as the planner and architect at the heart of the Industrial Revolution.

Prospera in numbers

  • 57 Resource types
    • 15 raw resources
    • 9 building materials
    • 33 needs resources and production wares
  • 164 Buildables (infrastructure, residential, prosperity related)
    • 25 tier 1 buildings
    • 31 tier 2 buildings
    • 39 tier 3 buildings
    • 57 tier 4 buildings
    • 12 tier 5 buildings
  • 60+ prosperity and decoration items
  • 20 different jobs (with visually different and identifiable workers)
  • 4 tiers of residents with seasonal clothing

About Active Fungus

Active Fungus Studios is an indie game developer studio founded in Munich in 2020. Led by Jakob Braun, the founder and CEO, the small but agile team of 20 employees develops first- and third-person games, focusing on the following core competencies:

  • Realistic graphic style

  • Deep stories and branching narratives with player agency

  • Construction, simulation, and management gameplay in a first-person perspective

  • Survival mechanics

  • Serious games

  • Historical settings

  • Unreal Engine 5

As a remote company, Active Fungus Studios values flexible working conditions, allowing talented professionals to be integrated regardless of their location. Active Fungus Studios develops video games as experiences that not only entertain players but also immerse them deeply in the subject matter and make them think. The games allow players to take on different perspectives and experience and understand conflicts from different viewpoints. Active Fungus Studios creates worlds rich in stories, experiences, and challenges for both players and the team itself.

One of Active Fungus Studios’ goals is to raise awareness of social issues through video games. The focus is on historical events whose effects are still felt today. The company places great value on encouraging all team members to contribute ideas, feedback, and improvements, and to participate in the decision-making process.

Founded in 2020, Active Fungus Studios released the game Inspector Schmidt – A Bavarian Tale in February 2023, making a strong impression on the German gaming community. The release, with 83% positive ratings on Steam, opened doors for new projects and enabled the strong development of the team from 3 developers in 2020 to 20 team members today. Inspector Schmidt – A Bavarian Tale won the Best Story award at the German Dev Days 2024.

Contact

Do you have questions, requests or ideas for your reporting? Our PR representative Jakob Braun will be happy to put you in touch with the right people from our team for your topic. If you report on us, we would be delighted to receive a link or a digital specimen copy.

Credits

Jakob Braun
Executive Producer, Head of Studio, Game Director, Creative Lead/Game Design, Programming/Development

Emil Richters
Programming, Game Design Lead

Hanna Metelmann
Character Lead

Mayte Gauss
Character Art

Eleonora Fedosova
Character Art, 2D Art

Thorben Fabrewitz
Programming

Kilian Kellerer
Programming

Katharina Borgs
Key-Art

Leonard Börder
3D Art, Technical Art, Environment Art

Marc Steiner
3D Art

Tristan Blaukat
Technical Art, Environment Art

Jannis Mack
Programming

Lena Stütz
UI/UX Design

Marvin J. Seymour
Sound Design, Field + Foley Recordings

Max Greifenhagen
Musik

Julia Bencker
Communication

Developed and published by: